Tracy Fullerton

Tracy Fullerton is a director, game designer, and professor at the University of Southern California in the USC Games. With credits in over 20 game titles, an Emmy nomination, and authored several chapters in five game development books, Tracy’s work helps connect game design and theory with education and is the current direction of the USC Game Innovation Lab. Current research focuses on how games and game design inform players critiques about modern culture.

 

Notable Books Authored or Features Chapters In:

Payne, M. & Huntemann, N. (2019). How to play video games. NYU Press.

Fullerton, T. (2014). Game design workshop (4th ed.): A playcentric approach to creating innovative games. AK Peters/CRC Press.

Corwin, Z., Fullerton, T., Ragusa, G., & Tierney, W. (2014). Postsecondary play: The role of games and social media in higher education. Johns Hopkins University Press.

 

Notable Articles:

Fullerton, T. (2006). Play-Centric Games Education. Computer, 39(6), 36-42. https://www.tracyfullerton.com/s/Playcentric-Games-Education_Computer.pdf

Fullerton, T. (2008). Playcentric design. Interactions, 15(2), 42-45.

https://www.tracyfullerton.com/s/interactions20080304-dl.pdf

 

Websites:

LinkedIn

https://www.tracyfullerton.com/